About Digital Arts
The discipline of Digital Arts was introduced at UKZN Pietermaritzburg Campus in 2011. Based on the best practices in the world, it is designed to meet the needs of the new generation digital and new media artists, prepared to pursuit their individual interests in the academia, industry or as individual artists. Digital Arts is offered as an undergraduate major and postgraduate study (Honours, MA and PhD) within the Humanities and within the BA and SocSCi Degrees. Digital Arts at present at both the undergraduate and postgraduate levels offers almost of the art forms that involve digital technology as a production tool, such as digital photography and video, graphic design and visual communication, digital drawing and painting, digital graphic novels and web comics, 3D modelling etc., as well as art forms that reflect on the digital technology as a medium (new media art), such as digital art installation, internet art, augmented reality (AR) and mixed reality etc. The discipline also offers an extremely strong Animation strand, including traditional 2D animation, 3D animation, and experimental animation.
Dr. Yane Bakreski
Who am I?
Dr. Yane Bakreski (born Feb 06, 1982 in Ohrid, Macedonia) is visual artist and professor in visual arts. Currently he is lecturing in the Department of Digital Arts, University of KwaZulu-Natal, SA. He owns Bachelor, Master and PhD degrees from the National Art Academy in Sofia, Bulgaria. Yane is author of many one-man shows and various group art projects in Macedonia and abroad. His creative and teaching interests are interdisciplinary, equally oriented towards the traditional art disciplines, as well as the new digital media and art forms created with computer technology.
Dr. Michelle Stewart
Who am I?
Dr. Michelle Stewart is a lecturer in Digital Arts, UKZN, Pietermaritzburg. She holds a Masters Degree in Fine Arts and Art History and a PhD in animation studies. Her research interests straddle both traditional and new media creative processes, in particular traditional painting and drawing media, experimental ‘fine art’ animation and installation. She has solo exhibitions and taken part in numerous group exhibitions in South Africa and abroad. Her experimental animated film “Big Man” has been screened on number of International film festivals (winning the the Best Animated Film Award at the Euro Kino Czech International Independent Film Festival)
This module aims to introduce students to current practices and principals of the digital arts as they apply to conceptual and contemporary creative production. This
The module extends knowledge and skills introduced in DIGA101. Content can include Graphic arts and design, 3D modelling and Digital Photography.
The module extends the 2D and 3D animation processes established in DIGA301 and introduces interactivity, installation and advanced design.
The module aims to extend the practices and principles of digital art established in levels one and two. It further introduces time-based art – such